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Remote Ready Biology Learning Activities
Remote Ready Biology Learning Activities has 50 remote-ready activities, which work for either your classroom or remote teaching.
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Play Chance in Life and the World for a new perspective on randomness and order.
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Minecraft Reflection
Due to my absentmindedness, I forgot to do my reflections for the past 2 days, so this post will include experiences from the last 3 days.
Struggles:
For the past few days, it has been difficult for me to grasp the concept of the ultimate goal of Minecraft. Though I understood that there are an innumerous ways for each Minecrafter to build their world and establish themselves, I just couldn't get why. What makes Minecraft so particularly interesting so that people spend hundreds of hours on it a month? At a basic level though, learning the controls, how to move, breaking blocks were a struggle the firsst day.
Accomplisments/Observations
After the first day, I was finally able to get a feel for the "why's" and "how's" of Minecraft. Why do people like it so much? How can people get "addicted" to it? How is it fun?
I got a chance to explore these questions today during the extra class session - where I realized I spent 4 hours on Minecraft and didn't mind. As I built my furnace and collected cobblestone for my house, I realized how similar it is to the real world. Everything that you create, you have to work for and when someone takes it away, it's gone forever. I feel like it's almost a digital copy of life. I was excited to harvest my crops and build my house and establish my existence in the game - just the way someone would in the physical world.
Questions
I'm trying to think about the affects Minecraft has on people. Is it positive? Are people gaining positive views on the world and is it beneficial? Or is Minecraft a negative thing? Does it make people more possessive, "obsessed", too invested in something that doesn't bring any calculable gains?