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jguillen's picture

project idea

My model is the one dealing wih learning by interaction. I am interested in creating a model in which turtles learn from their ancestors. By designing a model in which turtles can communicate with each other I would like for that communication to be able to make certain varaibles switch/adjust, so that the turtles with the most health are more likely to inject their knowledge into the brains of others.

I've started to play with this idea and have been able to come up with a model in which the turtles start out not knowing to avoid barriers. Once a turtle hits a barrier it learns to avoid it and if it comes into contact with another turtle that has not learned to avoid a barrier, it will pass its knowledge onto that turtle so that it can also avoid the barriers. However, it is possible that other turtles will learn to avoid the barriers based on experience and without interaction.

If a turtle learns by interaction it turns blue.

So far my model is showing two things: learning by interaction and learning by experience with the environment.

Using Evan's help, I have also been able to add a button that allows me to play with the barriers and poke holes in them.

I'm at the point where I want to introduce something else to my model. I'm thinking about introducing another variable for those turtles that have learned by interaction. I would like to give turtles that have learned by interaction an advantage in the environment, but I'm not sure what the advantage would be yet.

I know that I oringinally came up with an idea of a model that would show competition...it would be nice to add that component to this model of interaction.

It would also be nice to add something related to links...to keep track of the number of links present in the world between turtles.

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