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Remote Ready Biology Learning Activities
Remote Ready Biology Learning Activities has 50 remote-ready activities, which work for either your classroom or remote teaching.
Narrative is determined not by a desire to narrate but by a desire to exchange. (Roland Barthes, S/Z)
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A Random Walk
Play Chance in Life and the World for a new perspective on randomness and order.
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MC Day 3
I finally tried the Creative mode today, still as a Single Player. This is probably not surprising for everyone, but I learned that in this mode we have almost everything in our inventory and we could build everything we want. That's exciting news for me because when I look up on Wiki and see all these cool recipes for crafting but I could never find enough ingredients or actually know how to get them. So having everything handy was very useful and it motivated me a lot. There was not much to worry about in this mode so I just went through several crafting recipe and was delighted that they actually worked!
Observation/Question I really like out talk with Thomas on Tuesday - there were so many things wonderful about the game that I never knew until he mentioned it. When one of us asked about the possibility of being addicted to the game, he said "if it has to be a thing - if it has to be a game, then this is the game" - there were so many implications in it that got me thinking for a while. But at the same time, knowing that there are so many potentials to it, I have this feeling that I would need to learn a lot more about it - such as coding, or spend much more time on it - to be able to have the same experiences. This is more like a question: Does technology, in general, allow us to enjoy it even if we're not fully aware of what it does to us or how it works? I guess the answer is yes, but is there any limitations to that?