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Remote Ready Biology Learning Activities
Remote Ready Biology Learning Activities has 50 remote-ready activities, which work for either your classroom or remote teaching.
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A Random Walk
Play Chance in Life and the World for a new perspective on randomness and order.
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Minecraft Day 3
A struggle: The biggest struggle I've had with the game today is, as others have mentioned, the sheer vastnest of the world. Obviously it's pretty great the the world is continuous and endless but when I get lost from my home and resources it's almsot kind of sad, and definitely frustrating. However, I have noticed that I've started to get a handle on landmarks around the space I've decided to base myself in, so the struggle is a little smaller each time I play.
An accomplishment: I've been trying to start a farm so we can all have more meat giving animals to eat. It's been a slow process (because we've already used a lot of resources) but I've had a couple of successful experiences. For example, when I first built my little house into the mountain (by the glitchy cow, if you've been around there you'll know what I'm talking about) there were barely any cows (except the aformentioned glitchy one) nearby, but today I counted about four or five around where I've been breeding them. So yay repopulation! I've also started with chickens, which was a lot harder because I had to travel farther to find chickens. If anyone comes across my little farm, feel free to take some meat, just make sure there are at least two animals so I can rebuild the population! Also, if anyone finds/has carrots you should grow some because you can't breed pigs without them!
An observation: Other people in their posts have menitoned that Minecraft is a very loney game. I agree to a certain extent. If you're playing on single player, or if you're the only person on multiplayer it is a very lonely gaming experience. However tonight while I was playing, Isabelle was also on and we ended up working together for a little bit. She messaged me first off to see if I had a bed so we could "sleep" at the same time and skip night. I mentioned that I was looking for coal, because I either used mine all, or someone borrowed some me (I can't remember how much I had the last time I played). She was willing to trade coal with me for some food if I had any. We met up, talked about how much coal she should give for how much food I should give. We traded items and I showed her where my farm was being started. We split after that, but it was nice knowning if I needed something there was someone else who was willing to help me, which I think is a really beautiful aspect of the game. However, on the other side of that, I've also noticed that as a whole we're not much of a "community." When I started playing on multiplayer again I noticed how many trees had been taken for their wood but not replanted, and as I've mentioned, finding animals to start my farm with hasn't been super easy. It's interesting because I know a lot of people are still getting used to the game, but it seems that there isn't a lot of priority on making sure our resources are replenished.
A question: I think what I'm most curious about right now is the way everyone else is playing the game and how we're going to come together. I know during our workshop it was mentioned that maybe we'll come up with and start working towards a class goal. I think that would be something really interesting, and I wonder how it would change the way we're all playing.