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edtech14's picture

Minecraft Blog 1

a struggle:

Especially at the beginning since I felt so unsafe and didn't know what to do, I had a bad habit of punching any living thing I came in contact with. In fact, Wendy mentions that her and I were online at the same time and when I first saw her, I thought she was something that was going to attack me like the men with bows and arrows do. Therefore, since I know if you run they just chase you anyway, I punched her to see what would happen. She then responded very civilly, "Hello. Don't punch me." and I had to figure out again how to use the chat since I couldn't remember at that moment how to do it. This experience taught me how to be a little less reactionary and a little more apt to prepare ahead of time for possible dangers. 

an accomplishment:

I have had conversations with a couple of classmates regarding strategy and Isabel advised me 1) digging deep 2 by 1 holes is an effective way of avoiding monsters as well because they cannot fit inside with you and 2) that instead of putting in the extra time to start a house from scratch, it is quite effective to carve a little fixer up house in the side of a mountain to automatically have a roof and part of the walls built. I started this project today. However, I think I have boxed myself into the house and will have to ask someone about how to make a door so that this does not happen again! 

an observation:

I am noticing that the trees near the respawning site are disappearing and this means that eventually other materials will start going away as well. I suppose this means we will all have to start charting new territory in order to get what we need. I've noticed that a bunch of us have built our homes around the spawning site and this makes it easier to know where your home is. Once we get farther from this area, maybe we can build another set of houses together to have multiple, easily recognizable places to go for refuge.

a question:

With tools like the internet and particularly with the tool of Wikipedia, I wonder how much Minecraft is really fostering the creativity of players. If the answers to a large part of one's difficulties are at their fingertips, already figured out by someone else, how does this teach problem solving skills? I find that asking others for their input is a great tool, but that it is tempting sometimes to do so before really putting in the time to figure it out yourself. Just another example of how instant gratification can be dangerous.

Also, sometimes I see blocks that move by themselves as if they are alive. What are those?

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