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clarsen's picture

       Play, like nearly every other person, was a giant part of my childhood.  Playing simple games like “house”, “tag”, and “hide and seek” did not just help to keep me active and alert but it taught me social skills and how to interact with my peers.  “House”, where my friends and I imitated a stereotypical family scenario in a house, added to my knowledge of how a “proper” husband and wife, son and daughter, or uncle and aunt should behave.  

       Now that loss of play is becoming more and more common, parents are rightfully worried with how their children will learn to be sociable especially when they are spending a large chunk of their time online. A friend of mine obsessed over World of Warcraft, a popular online game, during his sophomore year of high school.  When recalling his high school experience he used to always say that it was almost as if there was a gap in it because he couldn’t remember any of that year.  In my opinion, online games are not only a waste of time but they also are not memorable or rewarding in any way.