Serendip is an independent site partnering with faculty at multiple colleges and universities around the world. Happy exploring!

Playing video games can help change the world

kgould's picture

 I found this on Tumblr today and thought it would be appropriate for GIST. Perhaps even one of the books we should read?...

Jane McGonigal, augmented reality game designer and researcher, has written a new book on how playing video and online games can be harnessed for good: Reality Is Broken: Why Games Make Us Better and How They Can Change the World. McGonigal has spoken about the potential to use games for good at TED2010 and on the Colbert Report.

More than 174 million Americans are gamers, and the average young person in the United States will spend ten thousand hours gaming by the age of twenty-one. According to world-renowned game designer Jane McGonigal, the reason for this mass exodus to virtual worlds is that videogames are increasingly fulfilling genuine human needs. In this groundbreaking exploration of the power and future of gaming, McGonigal reveals how we can use the lessons of game design to fix what is wrong with the real world.

 

Groups:

Comments

Post new comment

The content of this field is kept private and will not be shown publicly.
To prevent automated spam submissions leave this field empty.
1 + 5 =
Solve this simple math problem and enter the result. E.g. for 1+3, enter 4.