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jguillen's picture

Project idea

I want to show two different ideas in my model: competition and learning behavior.  

For my project I would like to come up with a model in which the turtles would exhibit avoidance learning behavior towards barriers AND in which the turtles would also compete against each other in terms of visiting patches. The goal is to visit the most number of patches without stepping on a barrier.

Initiallly, I want the turtles to be able to step on any patch and to be punished as soon as they hit a colored barrier. Once they've hit a barrier their health will change and they should learn to avoid the barrier.

The competition component of the model would involve different turtles competing against each other with the goal of stepping on the most number of patches. A button to keep track of this would be helpful. Also once the turtle learns that a barrier must be avoided, if it does happen to touch the barrier again I want it to remain stuck at that fixed point. I hope that I can some how control the model in such a way that ultimately only one turtle will be left and will thus be the winner turtle.

Additional buttons could control the level of competition...and this could be done by adding more turtles or barriers...I think...These are just initial thoughts. Please feel free to provide feedback.

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