Serendip is an independent site partnering with faculty at multiple colleges and universities around the world. Happy exploring!
Reply to comment
Remote Ready Biology Learning Activities
Remote Ready Biology Learning Activities has 50 remote-ready activities, which work for either your classroom or remote teaching.
Narrative is determined not by a desire to narrate but by a desire to exchange. (Roland Barthes, S/Z)
What's New? Subscribe to Serendip Studio
Recent Group Comments
-
saba sami (guest)
-
Serendip Visitor (guest)
-
Deb Sarlin (guest)
-
Minecraft Survival Island (guest)
-
maddybeckmann
-
stanner
-
maddybeckmann
-
maddybeckmann
-
maddybeckmann
-
mfarbo
Recent Group Posts
A Random Walk
Play Chance in Life and the World for a new perspective on randomness and order.
New Topics
-
3 weeks 5 days ago
-
4 weeks 1 day ago
-
4 weeks 1 day ago
-
4 weeks 2 days ago
-
4 weeks 2 days ago
Separating Games and Reality
I games and reality do not have to be separate at all. There are many practical uses for games from teaching chemistry to learning how to tell stories. I think purely thinking about games as methods of entertainment in the sense of video games is very limiting. If you think of games as a tool then they can become a technology that you use in your reality.
I agree that people tend to get hung up on hypothetical situations and this usually leads to unrealistic fears like worrying that video games will make the world more violent or believing that games can completely separate you from reality and society. These fears are just not realistic and could use to be done away with. If the fears associated with gaming were dispelled, what are some ways that you think games could be used to change the world?