Serendip is an independent site partnering with faculty at multiple colleges and universities around the world. Happy exploring!

Reply to comment

maddybeckmann's picture

Gaming in Educ.

Hello! I understand where you are coming from in thinking that gaming will not change the world.  My brother used to be an avid gamer. I always wonder how he could sit for hours and play games either on the computer or on the Xbox. At some point it has to get a little excessive... However, I think that with the appropriate games that promote learning or problem solving, we could use gaming as an enhancer of education outside the classroom and thus create a generation of critical thinkers. In games that allow young people to think critically and extend their minds, I think we could use gaming as a tool for success. With games such as Roller Coaster Tycoon or Sim Park, the gamer is challenged to find new ways to gain revenue and to build a successful community. These are just a few examples of basic games that challenge our minds. I am sure there are more out there that we could use to enhance the learning of many people.  As for the violence in gaming, I agree that this is not a positive side of gaming. I am not sure what we could do to eliminate this, due to its’ popularity. Do you have any ideas?

Also, you seem to have a strong opinion about gaming, but have you ever played a game that you enjoyed?  Do you think there can be a positive side of gaming? 

Reply

The content of this field is kept private and will not be shown publicly.
To prevent automated spam submissions leave this field empty.
3 + 15 =
Solve this simple math problem and enter the result. E.g. for 1+3, enter 4.